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Learn to Code with Games


Learn to Code with Games by John M. Quick
English | 24 Nov. 2015 | ISBN: 1498704689 | 312 Pages | AZW4/PDF (True) | 16.56 MB

A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a series of challenges that help you learn to code by creating a video game, each chapter expands and builds your knowledge while providing guidelines and hints to solving each challenge.

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Cosmopolitan India – October 2015


Cosmopolitan India – October 2015
English | 328 pages | True PDF | 78 MB

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House and Leisure – November 2015


House and Leisure – November 2015
English | 180 pages | True PDF | 40 MB

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Marie Claire South Africa – November 2015


Marie Claire South Africa – November 2015
English | 132 pages | True PDF | 24 MB

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Cosmopolitan South Africa – November 2015


Cosmopolitan South Africa – November 2015
English | 180 pages | True PDF | 38 MB

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Men’s Fitness USA – November 2015


Men’s Fitness USA – November 2015
English | 134 pages | True PDF | 40 MB

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Guitarist – November 2015


Guitarist – November 2015
English | 180 pages | True PDF | 49 MB

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AppleMagazine – 16 October 2015


AppleMagazine – 16 October 2015
English | 130 pages | True PDF | 59 MB

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Computer Arts – November 2015


Computer Arts – November 2015
English | 100 pages | True PDF | 40 MB

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X-ONE – Issue 130 2015


X-ONE – Issue 130 2015
English | 100 pages | True PDF | 75 MB

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How It Works – Earthquakes


How It Works – Earthquakes
English | 23 pages | True PDF | 15 MB

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Apps Unveiled – October 2015


Apps Unveiled – October 2015
English | 28 pages | True PDF | 32 MB

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Fast Car – 2015 Full Year Issues Collection


Fast Car – 2015 Full Year Issues Collection
English | 13 issues | True PDF | 481 MB

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DIVA – November 2015


DIVA – November 2015
English | 100 pages | True PDF | 26 MB

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Elle Decor India – October-November 2015


Elle Decor India – October-November 2015
English | 366 pages | True PDF | 82 MB

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Microeconomics (The Mcgraw-Hill Series Economics)


Microeconomics (McGraw-Hill Economics) by Slavin
English | 1 Dec. 2013 | ISBN: 007764154X | 592 Pages | AZW4/PDF (True) | 29.17 MB

Steve Slavin’s lively and comprehensive Microeconomics 11e has a student-friendly, step-by-step approach. As in previous editions, Slavin introduces more math review than other products to help students get past math phobias through consistent practice. The content is set up as a workbook, encouraging students to fill in tables and graphs and work problems as they read to actively engage with the material. Matched with the extensive learning aids available in Connect Plus, including the adaptive study tool LearnSmart, Slavin provides a complete learning environment for the introductory economics student.

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Microeconomics, Global Edition


Microeconomics by Daron Acemoglu
English | 25 Jun. 2015 | ISBN: 1292079576 | 504 Pages | AZW4/PDF (True) | 85.05 MB/81.29 MB

Taking a fresh approach, the authors use the themes of optimization, equilibrium and empiricism to illustrate the power of simple economic ideas, and their ability to explain, predict, and improve what happens in the world. Each chapter begins with an empirical question that is later answered using data in the Evidence-Based Economics feature. As a result of the text’s practical emphasis, students will learn to apply economic principles to guide the decisions they make in their own lives.

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C# 6.0 Pocket Reference: Instant Help for C# 6.0 Programmers


C# 6.0 Pocket Reference: Instant Help for C# 6.0 Programmers by Joseph Albahari
English | 26 Oct. 2015 | ISBN: 1491927410 | 232 Pages | EPUB/MOBI/PDF (True) | 12.72 MB

When you need answers for programming with C# 6.0, this practical and tightly focused book tells you exactly what you need to know-without long introductions or bloated samples. Easy to browse, it’s ideal as a quick reference or as a guide to get you rapidly up to speed if you already know Java, C++, or an earlier version of C#.

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Deconstructing Google Cardboard Apps


Deconstructing Google Cardboard Apps by Michael Vaissiere
English | 9 Oct. 2015 | ISBN: 193990224X | 237 Pages | EPUB/MOBI/PDF (True) | 97.55 MB

Google Cardboard is one of the most accessible ways to experience virtual reality today. This book introduces developers to this exciting new platform using both the Cardboard Android SDK and the Cardboard Unity SDK. From creating the ambiance and immersion of a virtual landscape, to using a smartphone camera to layer worlds with different filters, capturing and controlling speech, optimizing graphics, and even promoting your app in the Google Play store, this book will provide developers with everything they need to successfully build Google Cardboard applications. Each author deconstructs their Cardboard app that has been successfully published, using it as the example in their chapter and telling their story.

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El Capitan: A Take Control Crash Course


El Capitan: A Take Control Crash Course by Scholle McFarland
English | 6 Oct. 2015 | ISBN: 161542461X | 236 Pages | EPUB/MOBI/PDF (True) | 68.89 MB

In this crash course about OS X 10.11 El Capitan, former Macworld editor Scholle McFarland helps you discover and master changes in the Finder as well as in Apple’s Notes, Safari, and Messages apps. The book’s browsable layout makes it easy for you to find the information that you care about the most as you learn how to set up notifications sensibly, do more (or less) with your Dock, invoke Mission Control and set up a Split View, take phone calls on your Mac, locate all manner of things with Spotlight search, work fluidly between Apple devices with Handoff and AirDrop, dictate to your Mac – and even tell it what to do – plus lots more.

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