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All posts tagged Implementation

Database Processing: Fundamentals, Design, and Implementation


David M. Kroenke, David J. Auer, Scott L. Vandenberg, Robert C. Yoder, "Database Processing: Fundamentals, Design, and Implementation, 15th Edition"
ISBN: 0134802748 | 2018 | PDF | 688 pages | 49 MB

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Oracle VM 3 Cloud Implementation and Administration Guide, Second Edition


Oracle VM 3 Cloud Implementation and Administration Guide, Second Edition by Erik Benner
English | 22 Sept. 2017 | ISBN: 1259643867 | ASIN: B0755PZLTQ | 528 Pages | AZW3 | 55.09 MB

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Odoo 10 Implementation Cookbook: Explore the capabilities of Odoo and discover all you need to imple…


Odoo 10 Implementation Cookbook: Explore the capabilities of Odoo and discover all you need to implement it by Mantavya Gajjar
English | 6 Oct. 2017 | ISBN: 1787123421 | ASIN: B01MYGF7GB | 806 Pages | AZW3 | 41.79 MB

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Digital System Design with FPGA: Implementation Using Verilog and VHDL (Electronics)


Digital System Design with FPGA: Implementation Using Verilog and VHDL (Electronics) by Cem Unsalan
English | 1 July 2017 | ISBN: 1259837904 | 400 Pages | AZW3/EPUB/MOBI/PDF (conv) | 167.91 MB

Master the art of FPGA digital system design with Verilog and VHDL

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Game Audio Implementation: A Practical Guide Using the Unreal Engine


Game Audio Implementation: A Practical Guide Using the Unreal Engine by Richard Stevens and Dave Raybould
English | 2015 | ISBN: 1138777242 | 486 pages | PDF | 35,3 MB

Game Audio Implementation offers a unique practical approach to learning all about game audio. If you’ve always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine© you’ll gain the skills to implement your sound and music along with a deep transferable knowledge of the principles you can apply across a range of other game development tools.

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