Kelvin Sung, Jebediah Pavleas, Fernando Arnez, Jason Pace, “Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL”
English | ISBN: 1484209532 | 2015 | EPUB/PDF | 496 pages | 4 MB/8 MB
Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own.