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Once Upon an Algorithm: How Stories Explain Computing


Once Upon an Algorithm: How Stories Explain Computing by Martin Erwig
English | August 11th, 2017 | ISBN: 0262036630, 9780262036634, 9780262341691 | 333 pages | True PDF | 15.32 MB

Picture a computer scientist, staring at a screen and clicking away frantically on a keyboard, hacking into a system, or perhaps developing an app. Now delete that picture.

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F*ck, That’s Delicious: An Annotated Guide to Eating Well


Action Bronson, Rachel Wharton, "F*ck, That’s Delicious: An Annotated Guide to Eating Well"
English | ISBN: 1419726552 | 2017 | EPUB | 224 pages | 58,6 MB

This ain’t no cookbook. This ain’t no memoir. This is Action Bronson’s devotional, a book about the overwhelming power of delicious-no, f*cking amazing-food. Bronson is this era’s Homer, and F*ck, That’s Delicious is a modern-day Odyssey, replete with orgiastic recipes, world travel, siren songs, and weed.

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Interactive Data Visualization for the Web: An Introduction to Designing with D3


Interactive Data Visualization for the Web: An Introduction to Designing with D3 by Scott Murray
English | 3 Aug. 2017 | ISBN: 1491921285 | ASIN: B074JKZ9Z3 | 472 Pages | AZW3 | 10.6 MB

Create and publish your own interactive data visualization projects on the web-even if you have little or no experience with data visualization or web development. It’s inspiring and fun with this friendly, accessible, and practical hands-on introduction. This fully updated and expanded second edition takes you through the fundamental concepts and methods of D3, the most powerful JavaScript library for expressing data visually in a web browser.

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Signs and Seasons: An Astrology Cookbook


Signs and Seasons: An Astrology Cookbook by Amy Zerner, Monte Farber
English | 2017 | ISBN: 0062461346 | 272 pages | EPUB | 4 MB

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Bringing It All Back Home: An Oral History of New York City’s Vietnam Veterans


Bringing It All Back Home: An Oral History of New York City’s Vietnam Veterans by Philip F. Napoli
English | 2013 | ISBN: 0809073188, 0809031531 | 272 pages | EPUB | 2 MB

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Film Art: An Introduction (11th Edition)


Film Art: An Introduction (11th Edition) by David Bordwell
English | 2016 | ISBN: 1259534952 | 544 pages | PDF | 47 MB

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Sucker’s Progress: An Informal History of Gambling in America


Sucker’s Progress: An Informal History of Gambling in America by Herbert Asbury
English | 2016 | eISBN: 178720135X, ASIN: B01MG5EJK6 | 583 pages | EPUB | 12 MB

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Mountain Biking Virginia: An Atlas of Virginia’s Greatest Off-Road Bicycle Rides


Mountain Biking Virginia: An Atlas of Virginia’s Greatest Off-Road Bicycle Rides by Martin Fernandez
English | 2017 | ISBN: 149302549X | 256 pages | EPUB | 46 MB

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Identity Destabilised: Living in an Overheated World


Identity Destabilised: Living in an Overheated World by Thomas Hylland Eriksen, Elisabeth Schober
English | 2016 | ISBN: 0745399126, 0745399134 | 272 pages | PDF | 5 MB

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To the Lighthouse: An Explorer’s Guide to the Island Lighthouses of Southwestern BC


To the Lighthouse: An Explorer’s Guide to the Island Lighthouses of Southwestern BC by Peter Johnson, John Walls
English | 2015 | ISBN: 1772030465 | 144 pages | EPUB | 10,7 MB

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Digital Poetics: An Open Theory of Design-Research in Architecture


Digital Poetics: An Open Theory of Design-Research in Architecture by Marjan Colletti
English | 2016 | ISBN: 1409445232 | 366 pages | EPUB | 20 MB

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The Lovings: An Intimate Portrait


The Lovings: An Intimate Portrait by Barbara Villet
English | 2017 | ISBN: 161689556X | 128 pages | EPUB | 19 MB

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Advertising and Promotion: An Integrated Marketing Communications Perspective


Advertising and Promotion: An Integrated Marketing Communications Perspective by George E Belch
English | 20 Feb. 2017 | ISBN: 1259548147 | 897 Pages | PDF | 428.65 MB

To effectively plan, implement, and evaluate Integrated Marketing Communications (IMC) programs, one must understand the overall marketing process, consumer behavior, and communications theory. Belch/Belch’s Advertising and Promotion: An Integrated Marketing Communications Perspective draws from the authors’ extensive research in advertising, consumer behavior, communications, marketing, sales promotion, and other fields to give students a basis for understanding the marketing communications process, how it influences consumer decision making, and how to develop promotional strategies.

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Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration


Greg Johnson, "Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration"
2014 | ISBN-10: 0415705142 | 330 pages | PDF | 20 MB

Getting Started in ZBrush is a gentle introduction to ZBrush, today’s premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have you creating a variety of professional-level 3D models in no-time. More than just another button-pushing manual, this comprehensive guide is packed with start-to-finish projects that ease you into the workflow of the program, while at the same time providing tips and tricks that will allow you to achieve certain tasks much more quickly. After progressing through the tutorials, you will be shown how to customize brushes, materials, scripts, and the interface so that you can utilize these tools to their full advantage.

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An Introduction to HTML5 Game Development with Phaser.js


Travis Faas, "An Introduction to HTML5 Game Development with Phaser.js"
English | ISBN: 113892184X | 2017 | 276 pages | True PDF | 78 MB

Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer’s design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process.

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An Introduction to Unreal Engine 4


An Introduction to Unreal Engine 4 (Focal Press Game Design Workshops) by Andrew Sanders
2016 | ISBN: 1498765092 | English | 270 pages | PDF | 234 MB

This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine them to create a complete playable game level. The book is designed to work step by step at the beginning of each chapter, then allow the reader to complete similar tasks on their own to show an understanding of the content. A companion website with project files and additional information is included.

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