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All posts tagged AI

AI Crash Course: A fun and hands-on introduction to machine learning, reinforcement learning


AI Crash Course: A fun and hands-on introduction to machine learning, reinforcement learning, deep learning, and artificial intelligence with Python by Hadelin de Ponteves
English | 2019 | ISBN: 1838645357 | 361 Pages | PDF,EPUB (True) | 47 MB

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Pragmatic AI: An Introduction to Cloud-Based Machine Learning


Pragmatic AI: An Introduction to Cloud-Based Machine Learning by Noah Gift
English | July 27th, 2018 | ISBN: 0134863860 | 272 pages | EPUB (True/Retail Copy) | 24.58 MB

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Architects of Intelligence: The truth about AI from the people building it


Architects of Intelligence: The truth about AI from the people building it by Martin Ford
English | November 23rd, 2018 | ISBN: 1789131510, 1789954533 | 540 pages | True PDF | 18.55 MB

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Artificial Intelligence: VOLUME I (AI Course Book 1)


Artificial Intelligence: VOLUME I (AI Course Book 1) by Sikander Sultan
English | 15 Oct. 2017 | ASIN: B076H1WM1Q | 157 Pages | AZW3 | 12.86 MB

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Artificial Intelligence: VOLUME II (AI Course Book 2)


Artificial Intelligence: VOLUME II (AI Course Book 2) by Sikander Sultan
English | 15 Oct. 2017 | ASIN: B076H1H56L | 320 Pages | AZW3 | 10.41 MB

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Game AI Pro 3: Collected Wisdom of Game AI Professionals


Game AI Pro 3: Collected Wisdom of Game AI Professionals by Steve Rabin
English | 14 July 2017 | ISBN: 1498742580 | 540 Pages | AZW3/EPUB/MOBI/PDF (conv) | 36.82 MB

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning.

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