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All posts tagged 3ds Max 2016

Beginner’s Guide to Modeling, Shading, and Lighting in 3ds Max 2016


Beginner’s Guide to Modeling, Shading, and Lighting in 3ds Max 2016 by Raavi O’Connor
English | Jan. 26, 2016 | ISBN: 1523705310 | 460 Pages | AZW3/EPUB/PDF (conv) | 66.14 MB/50.79 MB/79.71 MB

The Beginner’s Guide to Modeling, Shading, and Lighting in 3ds Max 2016 offers a hands-on exercises based strategy for all those digital artists [no experience required] who have just started working on the 3ds Max and interested in learning modeling, shading, texturing, and lighting in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, shading, and texturing. All tools, features, and concepts are discussed in detail.

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