Beginner’s Guide to Modeling, Shading, and Lighting in 3ds Max 2016 by Raavi O’Connor
English | Jan. 26, 2016 | ISBN: 1523705310 | 460 Pages | AZW3/EPUB/PDF (conv) | 66.14 MB/50.79 MB/79.71 MB
The Beginner’s Guide to Modeling, Shading, and Lighting in 3ds Max 2016 offers a hands-on exercises based strategy for all those digital artists [no experience required] who have just started working on the 3ds Max and interested in learning modeling, shading, texturing, and lighting in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, shading, and texturing. All tools, features, and concepts are discussed in detail.