Product Roadmaps Relaunched: How to Set Direction while Embracing Uncertainty by C. Todd Lombardo
English | 25 Oct. 2017 | ISBN: 149197172X | ASIN: B076VX53K1 | 272 Pages | AZW3 | 3.17 MB
This thoroughly revised and updated third edition of Better Bouldering presents all the techniques and tricks gleaned from the forty-plus bouldering career of John Sherman, America’s most noted and notorious bouldering guru.
Covering the latest breaking news in Google AdWords, the fifth edition introduces revised, expanded and new chapters covering Enhanced Campaigns, Google AdWord’s Express, Google’s Product Listing Ads, and the introduction to Google’s Universal Analytics. Nuances in Big Data advertising are also revealed and expanded sections and necessary updates have been added throughout.
Gamers, get ready to level up with How to Draw Video Games!
C: How to Program is a comprehensive introduction to programming in C. Like other texts of the Deitels’ How to Program series, the book serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C.
Picture a computer scientist, staring at a screen and clicking away frantically on a keyboard, hacking into a system, or perhaps developing an app. Now delete that picture.
Can’t keep a houseplant alive, no matter how hard you try and how good your intentions are? This is the book for you. You need this book. Give plants a chance.
Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that it is delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or "serious game"), and meeting their business goals while staying true to their design and artistic intent.