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Programmable Agents (The Algorithms Scribe Book 2)


Programmable Agents (The Algorithms Scribe Book 2) by José Montes Pérez
English | 12 Oct. 2017 | ASIN: B0763MMWPW | 38 Pages | AZW3 | 165.57 KB

This is the second issue of the Agents Section. In this issue I teach you how to create a class to define the data of a simple task and the methods needed to process it. I also teach you how to create a class to define an agent capable of performing tasks in a sequential manner, with all the necessary methods to be able to define both the tasks performed and the order in which to perform them. All this is explained by a simple example for the Unity environment.

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