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All posts in Development and Programming

Efficient R Programming: A Practical Guide to Smarter Programming [Full eBook]


Efficient R Programming: A Practical Guide to Smarter Programming by Colin Gillespie
English | 31 Jan. 2017 | ISBN: 1491950781 | 222 Pages | AZW3/MOBI/EPUB/PDF (conv) | 8.59 MB

There are many excellent R resources for visualization, data science, and package development. Hundreds of scattered vignettes, web pages, and forums explain how to use R in particular domains. But little has been written on how to simply make R work effectively-until now. This hands-on book teaches novices and experienced R users how to write efficient R code.

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iOS 10 Programming for Beginners


iOS 10 Programming for Beginners by Craig Clayton
English | 27 Dec. 2016 | ISBN: 1786464500 | 678 Pages | AZW3/MOBI/EPUB/PDF (conv) | 157.74 MB

Use Swift 3 and latest iOS 10 features to build awesome apps for iPhone and iPad
Explore and use a wide range of Apple development tools to become a confident iOS developer
From prototype to App Store―find out how to build an app from start to finish!

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HTML: Make Your Own Site: Full Guide


HTML: Make Your Own Site: Full Guide by Bryan Ravensky
English | 26 Dec. 2016 | ASIN: B01NBOUFOD | 42 Pages | AZW3/MOBI/EPUB/PDF (conv) | 1.46 MB

Do you want to build web pages, but have no previous experience? This friendly guide is the perfect place to start. The book contains the main stages of creation of the site with examples, the description of each detail and the dictionary with used terms. Will be suitable for the person, wishing to create own site on the taste.

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Building Software Teams: Ten Best Practices for Effective Software Development (True PDF)


Joost Visser, Sylvan Rigal, Gijs Wijnholds, Zeeger Lubsen, “Building Software Teams: Ten Best Practices for Effective Software Development”
English | ISBN: 149195177X | 2016 | PDF/EPUB/MOBI (True) | 136 pages | 22 MB/5 MB/10 MB

Why does poor software quality continue to plague enterprises of all sizes in all industries? Part of the problem lies with the process, rather than individual developers. This practical guide provides ten best practices to help team leaders create an effective working environment through key adjustments to their process.

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Creating a Career Portfolio


Creating a Career Portfolio by Greg Williams
English | 2016 | ISBN: 1607281031 | 24 Pages | True PDF | 6.63 MB

Need a better way to demonstrate your skills to a prospective employer or client? Try creating a career portfolio. This issue of TD at Work offers practical advice to help learning and development professionals show off their best work. “Creating a Career Portfolio” discusses why portfolios are becoming more essential for career development and explains how to build one that will give you an advantage on the job market.

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Creative Workflow in Lightroom: The photographer’s guide to managing, developing, and sharing your w…


Jason Bradley, “Creative Workflow in Lightroom: The photographer’s guide to managing, developing, and sharing your work”
English | ISBN: 113869553X, 0415745020 | 2016 | EPUB | 362 pages | 17,3 MB

Adobe’s Lightroom has emerged as a must-have software due to its powerful editing tools and time saving organizational capabilities but how you establish a personalized, creative workflow that optimizes this technology, your time, and your art eludes most photographers. Jason Bradley, award-winning photographer and Lightroom pro, shares the answers to these questions in this practical and easy to follow guide that taps into the “how” and the “why” of a professional photographer’s creative workflow in Lightroom.

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SVG Animations: From Common UX Implementations to Complex Responsive Animation (Early Release)


Sarah Drasner, “SVG Animations: From Common UX Implementations to Complex Responsive Animation (Early Release)”
English | ISBN: 1491939702 | 2017 | PDF/EPUB/MOBI | 84 pages | 8 MB/11 MB/23 MB

SVG is extremely powerful, with its reduced HTTP requests and crispness on any display. It becomes increasingly more interesting as you explore its capabilities for responsive animation and performance boons. When you animate SVG, you must be aware of normal image traits like composition, color, implementation, and optimization. But when you animate, it increases the complexity of each of these factors exponentially.

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Learning OpenCV 3: Computer Vision in C++ with the OpenCV Library (True PDF)


Adrian Kaehler, Gary Bradski, “Learning OpenCV 3: Computer Vision in C++ with the OpenCV Library”
English | ISBN: 1491937998 | 2017 | PDF/EPUB/MOBI (True) | 1024 pages | 42 MB/44 MB/88 MB

Get started in the rapidly expanding field of computer vision with this practical guide. Written by Adrian Kaehler and Gary Bradski, creator of the open source OpenCV library, this book provides a thorough introduction for developers, academics, roboticists, and hobbyists. You’ll learn what it takes to build applications that enable computers to “see” and make decisions based on that data.

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IOS 10 Programming Fundamentals with Swift: Swift, Xcode, and Cocoa Basic


IOS 10 Programming Fundamentals with Swift: Swift, Xcode, and Cocoa Basics by Matt Neuburg
English | ISBN: 1491970073 | 2016 | PDF | 518 pages | 7 MB

Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 3 the latest version of Apple s acclaimed programming language. With this thoroughly updated guide, you ll learn Swift s object-oriented concepts, understand how to use Apple s development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have.

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Introducing Elixir: Getting Started in Functional Programming


Introducing Elixir: Getting Started in Functional Programming by Simon St. Laurent
English | 31 Jan. 2017 | ISBN: 1491956771 | 237 Pages | AZW3/MOBI/EPUB/PDF (conv) | 7.86 MB

Smooth, powerful, and small, the Elixir programming language is an excellent place for newcomers to learn about functional programming.

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T-SQL Fundamentals


T-SQL Fundamentals by Itzik Ben-Gan
English | 3 Aug. 2016 | ISBN: 150930200X | 464 Pages | AZW3/MOBI/EPUB/PDF (conv) | 92.4 MB

Effectively query and modify data using Transact-SQL

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Programming Microsoft Office 365 (includes Current Book Service)


Programming Microsoft Office 365: Covers Microsoft Graph, Office 365 Applications, SharePoint Add-Ins, Office 365 Groups, and More (Developer Reference (Paperback)) by Paolo Pialorsi
English | 30 Aug. 2016 | ISBN: 1509300910 | 416 Pages | AZW3/MOBI/EPUB/PDF (conv) | 119.54 MB

Learn how to develop custom solutions that access and interact with Office 365 data from your own apps on practically any mobile, web, or desktop platform. Paolo Pialorsi offers practical, code-rich coverage of every key aspect of Office 365 development, walking you through building a complete start-to-finish solution. You’ll learn how to use the new Microsoft Graph API to integrate users’ mail, calendars, contacts, groups, files, folders, and more. Leveraging Microsoft APIs at the REST level, you’ll discover how to create Office 365 solutions for Windows

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Adobe Animate CC Classroom in a Book (2017 release)


Adobe Animate CC Classroom in a Book (2017 Release) (Classroom in a Book (Adobe)) by Russell Chun
English | 21 Dec. 2016 | ISBN: 0134665236 | 432 Pages | AZW3/MOBI/EPUB/PDF (conv) | 133.45 MB

Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Animate choose Adobe Animate CC Classroom in a Book (2017 release) from Adobe Press.

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Adobe After Effects CC Classroom in a Book (2017 release)


Adobe After Effects CC Classroom in a Book (2017 Release) (Classroom in a Book (Adobe)) by Brie Gyncild
English | 1 Jan. 2017 | ISBN: 0134665325 | 416 Pages | AZW3/MOBI/EPUB/PDF (conv) | 140.61 MB

Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe After Effects CC (2017 release) choose Adobe After Effects CC Classroom in a Book (2017 release) from Adobe Press. The 14 project-based lessons in this book show users step-by-step the key techniques for working in After Effects. Learn how to create, manipulate, and optimize motion graphics for film, video, DVD, the web, and mobile devices. Gain hands-on experience animating text and images, customizing a wide range of effects, tracking and syncing content, rotoscoping, and correcting color. Learn to create 3D content with both After Effects and Maxon Cinema 4D Lite (included with the software).

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Programming Arduino-compatible Wireless Network Systems: A Practical Guide


Programming Arduino-compatible Wireless Network Systems: A Practical Guide by Yury Magda
English | 29 Nov. 2016 | ASIN: B01NBEVRYB | 213 Pages | AZW3/MOBI/EPUB/PDF (conv) | 10.98 MB

The popular Arduino platform now includes many boards and kits that allow to design complex and powerful wireless measurement and control systems. The material of this book covers the use of Wi-Fi for designing wireless broadband control and measurement systems built around two popular Wi-Fi boards, NodeMCU with ESP8266 CPU and Ameba RTL8195 with RTL8195AM Cortex-M3.

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Programming Swift! Mac Apps 1 Swift 3 Edition


Programming Swift! Mac Apps 1 Swift 3 Edition by Nick Smith
English | 6 Dec. 2016 | ASIN: B01N1PT481 | 560 Pages | AZW3/MOBI/EPUB/PDF (conv) | 51.5 MB

Programming Swift! Mac Apps 1 – Swift 3 Edition is all about getting started building Mac applications with Xcode and Swift 3.

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iOS Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides)


IOS Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides) by Aaron Hillegass
English | 1 Jan. 2017 | ISBN: 0134682335 | 416 Pages | AZW3/MOBI/EPUB/PDF (conv) | 44.19 MB

Updated for Xcode 8, Swift 3, and iOS 10, iOS Programming: The Big Nerd Ranch Guideleads you through the essential concepts, tools, and techniques for developing iOS applications.

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Building Software Teams: Ten Best Practices for Effective Software Development


Building Software Teams: Ten Best Practices for Effective Software Development by Joost Visser
English | 31 Dec. 2016 | ISBN: 149195177X | 136 Pages | AZW3/MOBI/EPUB/PDF (conv) | 6.49 MB

Why does poor software quality continue to plague enterprises of all sizes in all industries? Part of the problem lies with the process, rather than individual developers. This practical guide provides ten best practices to help team leaders create an effective working environment through key adjustments to their process.

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Learning OpenCV 3: Computer Vision in C++ with the OpenCV Library


Learning OpenCV 3: Computer Vision in C++ with the OpenCV Library by Adrian Kaehler
English | 25 Mar. 2016 | ISBN: 1491937998 | 575 Pages | AZW3/MOBI/EPUB/PDF (conv) | 90.25 MB

Learning OpenCV 3.0 puts you in the middle of the expanding field of computer vision. Written by the creators of the free open source OpenCV library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to “see” and make decisions based on that data. It’s thoroughly updated to cover new features and changes in OpenCV 3.0.

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Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing


Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing by Jere Miles
English | 15 July 2016 | ISBN: 1138921777 | 506 Pages | AZW3/MOBI/EPUB/PDF (conv) | 64.62 MB

In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interface design, audio, game mechanics, and tools and skills needed.

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